Tuesday, January 08, 2008
Wednesday, August 22, 2007
Introducing Page Rank 7
Flanture [Flash adventure]
Thursday, August 02, 2007
Ball Movement
New month, new interesting stuff. I changed a little my previous Keys detection code. This time I wanted to see some movement. And It's quite easy. Code is absolutely same as ActionScript1.0.
Changes are: instead of mctxt now there is mcball. Also code is a bit different:
on(keyPress "<Left>")
{
_root.mcball._x-=10;
}
on(keyPress "<Right>")
{
_root.mcball._x+=10;
}
on(keyPress "<Up>")
{
_root.mcball._y-=10;
}
on(keyPress "<Down>")
{
_root.mcball._y+=10;
}
Document dimensions are same as in previous example, fps is 12. Test was ok on my phone and ball is moving. Monster is born :) Now I'll try to introduce gravity and speed variables. Will take code from some of my games and change it for Flash Lite.
Thanks to all who participated in my PR5 backlinks giveaway. I'm posting blogs on Sunday. I'm thinking about should I make this giveaway regular weekly thing?
Sunday, July 29, 2007
How To Get PR5 Backlink?
This is what you have to do. Make new post on your blog. Copy and paste text I provided below. Be sure to include valid links. Then email me at flanture [at] gmail [dot] com and provide me with link to your post. That's it. You have time until next Sunday, 08. August when I will include your link with desired anchor text.
Enjoy!
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Flanture is short for Flash Adventure. This is actually combination of two different but complementary blogs.
First Flanture I is mostly about Flash games, flash mobile games and programming in flash lite for mobile devices.
Second Flanture II includes more RIA stuff like Flex, ActionScript3.0 and new Adobe Integrated Runtime, known as AIR.
Choice is yours.
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Let others find out:






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